{"id":3938,"date":"2026-06-24T17:20:32","date_gmt":"2026-06-24T15:20:32","guid":{"rendered":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/?p=3938"},"modified":"2026-06-24T17:20:33","modified_gmt":"2026-06-24T15:20:33","slug":"c64-gamedev-004-bug-fixings-and-death-animation","status":"publish","type":"post","link":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/2026\/06\/24\/c64-gamedev-004-bug-fixings-and-death-animation\/","title":{"rendered":"C64 &#8211; Gamedev #004 &#8211; Bug Fixings and Death Animation"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">So Freunde der Nacht, f\u00fcr das Springen auf Plattformen gab es eine kleinere Programmkorrektur. Au\u00dferdem wurde eine Todesanimation hinzugef\u00fcgt, auch wenn derzeit noch keine Gegner vorhanden sind, die den Spieler t\u00f6ten k\u00f6nnen. Harrr harrr.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Als weitere Neuerung gibt es eine erste Version der Statusleiste, welche die wichtigsten Werte anzeigt . Der Spieler kann nun Schl\u00fcssel einsammeln, um verschlossene T\u00fcren zu \u00f6ffnen und Punkte zu sammeln. Ein Diamanten-Z\u00e4hler ist ebenfalls implementiert.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"C64 - Gamedev #004 -  Bug Fixings and Death Animation\" width=\"525\" height=\"295\" src=\"https:\/\/www.youtube.com\/embed\/F9qPCjBYelY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>So Freunde der Nacht, f\u00fcr das Springen auf Plattformen gab es eine kleinere Programmkorrektur. Au\u00dferdem wurde eine Todesanimation hinzugef\u00fcgt, auch wenn derzeit noch keine Gegner vorhanden sind, die den Spieler &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/2026\/06\/24\/c64-gamedev-004-bug-fixings-and-death-animation\/\" class=\"more-link\"><span class=\"screen-reader-text\">\u201eC64 &#8211; Gamedev #004 &#8211; Bug Fixings and Death Animation\u201c <\/span>weiterlesen<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3938","post","type-post","status-publish","format-standard","hentry","category-allgemein"],"_links":{"self":[{"href":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/wp-json\/wp\/v2\/posts\/3938","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/wp-json\/wp\/v2\/comments?post=3938"}],"version-history":[{"count":5,"href":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/wp-json\/wp\/v2\/posts\/3938\/revisions"}],"predecessor-version":[{"id":3944,"href":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/wp-json\/wp\/v2\/posts\/3938\/revisions\/3944"}],"wp:attachment":[{"href":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/wp-json\/wp\/v2\/media?parent=3938"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/wp-json\/wp\/v2\/categories?post=3938"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/devlab.the-solaris-agency.net\/01-1_cms\/04-1_web_application\/wp-json\/wp\/v2\/tags?post=3938"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}